15+ years in the digital, interactive, entertainment space.
I've worked as a technical project manager on some of the first mobile applications, as a developer for pre-itunes ventures into online music, and as a user experience designer for numerous projects before it was commonly known as "user experience." Past clients include Disney, Universal Music, Siegel+Gale, DNA Studios, 3ality Technica, and Honda Motor Company, Pricewaterhouse, Sutherland Labs.
broad experience, convergent towards ux strategy.
As I worked across—and in many cases managed—each phase of the product development cycle, I consistently leaned towards strategy. And always asked that big question, "Why?" Could this be the right solution, but for the wrong problem? And do we truly understand our users? Clarifying core challenges and highlighting core business opportunities is what I do best. I drive companies towards strategic solutions that improve both end user experience and the means for its evaluation and continual enhancement.
helping companies get better digital products and services to market.
I leverage a range of human-centered, context-aware, experience design techniques to help companies innovate and advance their offerings to consumers while also advancing internal process and culture to promote smart, streamlined, strategic innovation for years to come.